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Home | Achievements | Agents | Augments | Daemons | Enemies | Gadgets | Items | Mainframe Devices | Missions | Programs | Updates | Weapons

This page is a list of mission-centric items. For the gear used by agents, see: Gadgets.


A veriaty of items can be found during corporate infiltrations, some serving as optional loot that can be secured for a better payout at the end of the mission, while others are the primary objective of the mission.

With the exception of the Vault Access Code and Compile Key, all items will be removed at the end of the mission.

The Contingency Plan = Contingency Plan DLC.

Icon Name Value Description
Compile Key
Compile Key The Contingency Plan 300 CR A physical security feature to stop network theft. Good thing neural disruptors are all physical.
  • Use on a research console to compile new software (6 turns).
  • Disposable - This item has one use only.
Exit access card
Exit Access Card 500 CR As it turns out, the code is a pretty secure 1024 bit key.
  • Used to access the high security door leading to the teleporter
  • Appears in a random safe starting from day 6 in Endless Mode.
  • Disposable - This item has one use only.
Data Card
Data Card The Contingency Plan 500 CR

Scrapped from a corporate server as it was wiped, this is a little piece of data that belonged to Invisible Inc. before the raid.

Pass Card
Lvl1 Security Pass Card 0 CR Corporate employees are issued security passcards to track and control their movement through all company facilities.  They also provide a discount at the cafeteria.
  • Opens Lvl1 security doors in this facility. Discarded at the end of the mission.
Valuable Tech
Research Experiment 500 CR An ongoing science project. The black market will pay well for its secrets. Bring it with you when you exit the level.
Site Plans
Site List 0 CR Bring this back to Central to reveal new targets for infiltration.
Valuable Tech
Valuable Tech 300 CR Monst3r will be able to fence this tech.
  • Found by looting FTM security routers and scanning amps.
Vault Access Code
Vault Access Card 500 CR As it turns out, the code was just 'password123'.
  • Opens the special high-security vault doors in corporate vault and cybernetics lab locations.

Special Items[]

Central 64x64
"I don't recognize those uniforms. I hate not knowing who we're up against."

Spoiler warning! The following section contains spoilers.


Icon Item Value Description
Quantum Reservoir
Quantum Reservoir The Contingency Plan 0 CR A portable case with a drive big enough to hold Incognita temporarily. It will need to be charged with special power cells we need to acquire each mission.
  • Spawns in a special mission after 72 hours.
  • Once taken back to the jet, Incognita gains space for 1 extra program, and Universal Power Cells will need to be collected.
Universal Power Cell
Universal Power Cell The Contingency Plan 0 CR Plugs into most industrial devices to provide temporary backup power in case of emergancies.
  • This cell will charge Incognita's Portable Case. Get it back to the Jet to keep her alive.
  • Only spawns after getting the Quantum Reservoir.
Icon-item incognita
Incognita Memory Drive 0 CR Quantum shadow recursion allows for the entirety of Incognita's personality matrix to be stored on a standard data drive, but it degrades over time.
  • Plug this into the mainframe to take over OMNI's network.
  • Can only be carried by CENTRAL
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