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"The Corporation has detected Incognita synchronizing with your Agents. Their automated system is hacking through Incognita's encryption and assessing the threat. The longer you stay here, the more security it's going to send to stop you, so time is of the essence!"
Whenever the agency infiltrates a building, Corporate security systems will detect your agents' link to Incognita and automatically begin to hack the comlink to pinpoint the location of your Agents in the building. With each increase in Alarm Level the Corporation Defence System will add additional countermeasuers to try and resist the agency's infiltration.
Each alarm level is broken down into a 5 segment counter. The alarm counter rises:
- At the end of every turn
- Any time a guard is alerted
- If a guard is killed without either disabling their heart monitor or using the Anatomy Analysis Augment
- If a guard with a conciousness monitor is knocked out.
- If the Blowfish daemon is activated
- Every time a Corporate Safe is looted while the Authority daemon is active
- Every time an agent is seen by a Security Camera or heard by a Sound Bug (each camera and sound bug can only increase the alarm once per turn)
Alarm Level 6 is the highest alarm level, and it cannot increase beyond this. However, alarm segments will still be added to the ticker as per the above rules.
FTM additionally has a Scanning Amplifier, which will will detect the exact location of one of your Agents when the Alarm Level increases and send the closest Guard to investigate, though this will not alert the guard if he was not already.
These devices can however be hacked and disabled by Incognita. They can also be looted to obtain "Valuable Tech" which can be sold for $300. Stealing "Valuable Tech" will also give you 150 Reputation Points.
Standard Alarm Levels[]
Level | Easy | All other difficulties |
---|---|---|
Warning message: Incognita comlink detected. | Warning message: Incognita comlink detected. | |
They've cracked Incognita's first layer of encryption. Be careful, the next alarm levels will be quite dangerous. |
The corporation is activating additional cameras. You have one turn before they are fully activated. | |
The corporation is activating additional cameras. You have one turn before they are fully activated. |
All firewalls are increased by 1. | |
All firewalls are increased by 1. | The corporation has brought 1 more guard to patrol the building. | |
The corporation has brought 1 more guard to patrol the building. | The corporation has brought 1 more guard to patrol the building. | |
All guards become Alerted.
The corporation has called in 1 Enforcer. |
All guards become Alerted.
The corporation has called in 1 Enforcer. They have also pinpointed 1 agent location. | |
The corporation has called in 2 Elite Enforcers. | The corporation has called in 2 Elite Enforcers. They have also pinpointed 2 agent locations. |
Advanced Alarm Levels[]
In The Contingency Plan DLC, Advanced Alarm Levels are enabled during and after the mid-way mission to retrieve the Quantum Reservoir.
Level | Message |
---|---|
Warning message: Incognita comlink detected. | |
All guards have new patrol routes. | |
All guards have +1 armour. | |
All firewalls are raised by 2. | |
All guards now have +1 KO resistance and recover 1 KO damage. | |
All guards become Alerted.
The corporation has called in 1 Elite Enforcer. They have also pinpointed 1 agent location. | |
The corporation has called in 2 Elite Enforcers. They have also pinpointed 2 agent locations. |